INTERACTIVE ART INSTALLATION: Audio-visuals controlled by real-time brainwaves

National Taiwan Museum of Fine Arts, TAIWAN, February-June 2018

DREAM 2.2 is an immersive art installation that gives form to our mind’s ephemeral data. Participants wear an EEG headset. They use their neural activity to alter visuals that are projection-mapped, in real-time, onto an explorable maze. Their neural data also influences interactive audio. Audiences can experience their dreams come alive. They can also walk in the dreams of others.

The DREAM 2.2 performances feature two sleeping teenagers. The show presents abstract projection mapped, audio-visual representations of the sleeping teens’ brain activity.

DREAM 2.2 imagines a future where instead of sleeping, people stay awake to experience being inside others’ dreams. This hybrid work invites audiences to reflect on our contemporary obsession with observing others’ activities through digital and reality media.

PluginHUMAN - DREAM 2.2, Interactive brainwave installation. Betty Sargeant and Justin Dwyer.

PluginHUMAN - DREAM 2.2, Interactive brainwave installation. Betty Sargeant and Justin Dwyer.

PluginHUMAN - DREAM 2.2, Interactive brainwave installation. Betty Sargeant and Justin Dwyer.

PluginHUMAN - DREAM 2.2, Interactive brainwave installation. Betty Sargeant and Justin Dwyer.

DREAM 2.2 features an original brain-computer interface created by PluginHUMAN. We use commercial EEG (electroencephalogram) headsets to track the electrical activity of the brain. Our BCI interface is created with TouchDesigner and Ableton Live (software). This digital artwork forms a personalised Brain-Computer Interface (BCI) display.

Related academic publication: Investigating Novel BCI Displays that Support Personalised Engagement and Interpersonal Connections_PluginHUMAN Dream 2.2

CREDITS

Betty Sargeant ~ Artist

Justin Dwyer ~ Artist

Coco Disco ~ Performer and writer

Levi Dwyer ~ Performer

Andrew Ogburn ~ Composer

RELATED PROJECTS:

INTER-DREAM
[ your touch ]
BREATHE