INTERACTIVE ART INSTALLATION: Audio-visuals controlled by real-time brainwaves
National Taiwan Museum of Fine Arts, TAIWAN, February-June 2018
DREAM 2.2 is an immersive art installation that gives form to our mind’s ephemeral data. Participants wear an EEG headset. They use their neural activity to alter visuals that are projection-mapped, in real-time, onto an explorable maze. Their neural data also influences interactive audio. Audiences can experience their dreams come alive. They can also walk in the dreams of others.
The DREAM 2.2 performances feature two sleeping teenagers. The show presents abstract projection mapped, audio-visual representations of the sleeping teens’ brain activity.
DREAM 2.2 imagines a future where instead of sleeping, people stay awake to experience being inside others’ dreams. This hybrid work invites audiences to reflect on our contemporary obsession with observing others’ activities through digital and reality media.
DREAM 2.2 features an original brain-computer interface created by PluginHUMAN. We use commercial EEG (electroencephalogram) headsets to track the electrical activity of the brain. Our BCI interface is created with TouchDesigner and Ableton Live (software). This digital artwork forms a personalised Brain-Computer Interface (BCI) display.
Betty Sargeant ~ Artist
Justin Dwyer ~ Artist
Coco Dwyer ~ Performer
Levi Dwyer ~ Performer
Andrew Ogburn ~ Composer